The Danmaku Engine uses a slightly modified JSON-format for the definition of bullet-patterns, called "DanmakuJSON".
If you are not familiar with JSON, we recommend to check out its description at json.org.
There are four things that make DanmakuJSON different from the standard JSON-format:
- Even though the root element of a DanmakuJSON-file is an object, it's not enclosed by curly brackets.
- Names/keys on the left-hand-side don't have to be enclosed by quotation marks
- You can write comments by using # as the leading character of a line
- The file extension is ".dmjson"